The beta.38 was released!

Hello everyone! beta.38 is out! And didn't took much time to release beta.38.1 with some extra fixes!

The update is too big to put it here, so feel free to check the release notes: https://github.com/damian-pastorini/reldens/releases

In summary, a lot of core changes and new features, the main ones are:

  • The servers URL setup by room which allows cross servers communication.
  • The importers and generators included in the admin panel.
  • New game rewards related to game events (like consecutive login).
  • Scores tables.
  • Tons of performance improvements (which resulted in pretty good CCUs benchmarks).
  • And even more bugs fixed (with this release I've fixed every single bug or weird behavior found so far, and with the load tests all issues became a lot more visible).

What's next?

1 - Restart the game implementation.

2 - Clean up the entire documentation, provide step by step for everything, and include some video-tutorials.

3 - Release beta.39 will include code clean up, bug fixes, probably some admin panel features (if I see something required for the game creation is missing), but none new game-features (in terms of server or client behavior).

I hope you like this release! I'm feeling that I'm finally reaching a good point on the platform development.

I would love to get any feedback if you can give it a shoot!

Stay tunned for new updates soon!