Our tools!
Check out all the amazing tools we have to help you on creating your game!
Game features
Everything you need to create your multiplayer game. From character progression and combat systems to trading, chat, and world interactions. Each feature works out of the box and highly customizable.
Multi-Channel Chat System
Build player communities with teams and clans featuring level-based bonuses. Includes leadership tools, member management, and shared reward systems for enhanced social gameplay.
Battle System
Comprehensive combat system featuring dodgeable projectiles, targeted abilities, and skill-based combat. Fully supports both PvP and PvE with configurable damage calculations and battle modes.
Items System
Powerful item framework supporting equipment, consumables, and custom item types. Items can modify stats, grant abilities, and interact with the world through the flexible modifier system.
Class Path and Leveling Framework
Create intricate character progression with configurable class paths, skill trees, and level-based attribute generation. Supports experience-based advancement with customizable progression curves.Development Support
Built on Node.js with Colyseus, Phaser, and Parcel. Choose your database through Prisma ORM, MikroORM, or Objection JS. The admin panel lets you manage content without touching code, while the event-driven architecture means you can extend anything without fighting the framework.
Installation GUI
Web-based installation wizard that eliminates complex command-line setup, automatically validating parameters and importing database scripts. Makes server deployment accessible to developers of all skill levels.
Event-Driven Architecture
Advanced event system built on AwaitEventEmitter enabling extensive customization without core code modifications. Supports sync/async events and hot-pluggable features for maximum flexibility.
Multi-Server Architecture
Seamlessly scale your game across multiple servers with cross-server room transitions. Players can move between servers without interruption, enabling massive multiplayer experiences.
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